these are in FastGrab today…

…and I confess I do not see the point.

https://www.daz3d.com/ultimate-natural-bend-morphs-for-victoria-7

https://www.daz3d.com/ultimate-natural-for-michael-6-body

https://www.daz3d.com/ultimate-natural-for-olympia-6-body

https://www.daz3d.com/ultimate-natural-for-victoria-6-body

The alterations these – or any other “bend fixers” for Genesis 2 and beyond – bring are minuscule. I need to really scrutinise the renders to see the difference. It’s not Gen4 or earlier Poser stuff, where the improvements introduced by similar products jump out of the screen.

And none of those ever made raised-arm poses look believable.

Is it just me?

PS I think I’ve only seen two “hand fixers” in my life: one for Genesis, which makes the results even less realistic IMO (at least when I compare the promo renders to my own hands); the other for G3F, which I have obviously not even looked at because I use G3 in a very limited capacity (and actually I’m thinking about transferring those morphs back onto a more manageable figure like the original Genesis…). Which is weird because hands are the second most important thing in portraiture after the face.

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