…and offered me a selection of one item free from a list that included Carrara 8.5 Pro…
I did buy a couple of other things off my wishlist (with nice discounts, of course). But this was unexpected.
Given that I’m still half sick and still have a load of paid work to finish ASAP, I used this newly found joy to relax a bit between sessions of typing stuff down like a maniac.
Good ole V4 (not sure which Perfect V4 version should work in Carrara – if any does; Genesis should work in 8.5, but that’s for later). Amy Elite maps. Materials based on Indigone’s old freebie that is unsurpassed as far as I’m concerned, with highlights driven by Sparrowhawke3D’s free EdgeFalloff shader that seems to work fine with GI in C8.5. The scene is one of the Interior presets (Afternoon, I think), but I adjusted the sky (and killed the ambient because it’s not required with GI, really), added a tube light as the key light and moved the parts around a bit. Of course I turned gamma correction on. The hair is Diomede’s Egypt model with some adjustments in draping and materials.
The camera has a bit of DoF enabled – this isn’t the true correct raytraced DoF because it’s slow as hell in Carrara unfortunately; it’s a purely postprocess effect, albeit built-in, but hey, not bad IMO.
And yes, a lot of why I did this was reassuring myself that it shouldn’t matter which software I am using at the moment. Although Indigone’s SSS settings seem to be the pinnacle of using SSS in Carrara – it’s really a black box, and I haven’t been able to improve much on her params. I do tweak the colour, intensity and Fresnel a little, but anything too drastic breaks the shader completely.