*tries to whistle innocently but fails*

I’m not much of a whistler. I’d rather show you an old Serge Marck freebie from the now-defunct PoserFashion, “dynamified” for DS =D Obviously, an animated drape is required because the item has no rigging.


I noticed a few quirks in that sometimes the dynamified prop seems to become “dynamically frozen” in the sense that wherever it is moved, it jumps to a fixed point when draping, a point which seems to correspond to the initial position of the “dynamified” prop. But it doesn’t happen all the time (actually kinda rarely).

All the tricks still apply to these “home-made” dynamics – say, it’s nice to subdivide the item beforehand, and then apply a smoothing modifier to the finished drape (there is one in this render).


4 thoughts on “*tries to whistle innocently but fails*

  1. Is this using that Renderosity product you mentioned below?

    I’m very tempted to get that one, but it almost seems too good to be true.

    1. The script from the previous post? It’s as good as advertised indeed =) Mike posted one more example in another comment here.
      Poser dynamic outfits are very much alive in DS now. You can’t make “constrained” or “decorated” groups with the script (the Poser manual PDF you have in the Poser10 installation should explain what they are), but they are kinda rare in Poser items anyway.
      Can you see me jumping for joy? Because it’s what I’m doing =)

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