This may have been written as an Iray-specific tutorial…

…but these ideas apply to any renderer that is used to make “photorealistic” images.

Check the article out, you may find it helpful:
Physically plausible scene setup by Carsten on Iray developer blog

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2 thoughts on “This may have been written as an Iray-specific tutorial…

  1. Sometimes the technicality of what you write or point us too is way beyond my nooby beginnings, but I still read and appreciate what I can :) Thanks :)

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